3 Essential Branding Lessons From A Rare Steve Jobs Interview
Jobs’s work with legendary designer Paul Rand taught him lessons that any designer, client, or entrepreneur should take to heart.
(Fastcodesign) The year is 1986. Steve Jobs meets Paul Rand,
the genius responsible for branding IBM, UPS, and Westinghouse. Having
just been ousted from Apple, Steve asks Rand to create a logo for his
new company, Next Inc. Rand accepts the job. Over the following
months–and years–Jobs would learn from Rand, who came of age in a very
different era of company-building. Those lessons would include how to
brand a startup,
but also what a logo can–and can not–do for a company.
In this 1993 interview, Jobs talks about the experience.
Jobs recounts that he didn’t know much about Rand himself but was
struck by his work, especially his “extremely powerful and emotional” Eye-Bee-M logo. Jobs says that he didn’t approach any other designer about the possibility of branding the new company–he only wanted Rand.
However,
he also knew that the legendary modernist designer didn’t work for
startups, only with well-established corporations, like IBM or Ford.
Jobs knew it wasn’t a matter of money; he could easily afford Rand’s
$100,000 price tag, almost a quarter million in 2017’s dollars. It was
about Rand’s first principle of design: “A logo derives meaning from the
quality of the thing it symbolizes, not the other way around.” In other
words, Rand believed that a logo could only be as good as the company
it represents. It’s like a band’s name–if the Rolling Stones had sucked,
we would all be laughing at their stupid moniker. But since they
rocked, the name and iconic tongue symbol are remembered as awesome.
Nevertheless, Rand accepted, perhaps due to Steve’s so-called Reality Distortion Field–his
infamous talent for convincing you of anything he wanted. “He said he’d
love to do it,” as Jobs explains in the interview. After accepting the
job, Rand made many visits to Next’s offices, full of ex-Apple employees
who followed their beloved captain (they actually called themselves a
band of pirates back then) from Apple’s Macintosh division to this new
adventure.
Jobs says that Rand soon understood their
predicament. Next didn’t want just a logotype, like any other company.
It wanted a symbol, too, a “sort of a jewel” as he calls it–what
designers call a logomark.
Steve got what he wanted and, in the process, learned a few crucial
lessons about branding that would influence his later work.
Avoiding The “A Decade And $100 Million” Problem
The
problem with logomarks is that it requires lots of money to associate
one with a brand name. Any company that wants to have a symbol, Jobs
says, will have to “spend 10 years and $100 million” to make the
association between the symbol and the company name in the consumer’s
mind–like Nike’s swoosh.
Perhaps Jobs and his gang’s obsession
with having a strong symbol came from their past in Cupertino. Apple’s
logomark was a powerful, unmistakable symbol, something that embodied
their work and pride. Jobs says that Apple’s symbol represents the name
of the company itself, so it was easy for the public to make the
connection without spending so much money and time associating them.
This thought was echoed by Apple’s trademark designer, Rob Janoff, who
says that Steve didn’t give him any brief
except the name itself. Janoff designed the Apple outline and added the
bite for scale–so people couldn’t confuse it with a cherry. (The notion
that it came from Alan Turing’s cyanide-loaded suicide apple is a legend.)
Rand–who
Jobs describes as a curmudgeon with a bright intellect and a heart of
gold–listened to their collective wish, and, as a result, Jobs believed
that Rand approached the project “as a problem that had to be solved,
not as an artistic challenge for its own sake.” He found the solution to
this dilemma by incorporating the logotype into a black cube that was
angled at 28 degrees, successfully accomplishing his own second rule of
design at the same time: “The only mandate in logo design is that they
be distinctive, memorable, and clear.”
Rand delivered a 100-page
brand standards book in which he developed the brand identity and
created a mythos for it (“Presentation is key” was his third rule of
design). He changed the spelling of the company to NeXT, giving the
lowercase “e” new meaning: excellence, expertise, exceptional, or
excitement. Even education, its target market. By chance, since there
was no NeXT hardware when Rand created it, the symbol itself became a
representation of NeXT’s first workstation, a black magnesium cube that
debuted two years later for $6,500, or $13,400 in 2017 dollars. (Below
you can see Rand handing the books over to Next employees–including
Jobs, who was excited even though he’d already seen the logo.)
The
lesson? Great logos aren’t made overnight–and marks that contain a
company’s name, like NeXT or ABC, or fully represent it in a graphical
way, like Apple, offer a shortcut. Otherwise, be prepared to spend a
decade and $100 million marketing it.
The Designer Is There To Solve A Problem, Not Suggest “Options”
After
so many decades of work, Rand had developed very clear “conclusions” on
how the relationship between the designer and the client should be
conducted. Jobs recalls:
I asked him if he would come up with a few options, and he said, “No, I will solve your problem for you and you will pay me. And you don’t have to use the solution! If you want options, go talk to other people! But I will solve your problem for you the best way I know how, and you use it or not, that’s up to you, you are the client. But you pay me.”
Jobs says that
Rand’s process had a “clarity that was refreshing.” It’s something that
every client would do well to remember: Don’t ask for options. You’re
hiring someone who knows how to solve these problems better than
you–just like you’d hire an accountant or a marketing specialist.
Brands Don’t Make Companies
Thanks to this process–and
Rand’s genius–the NeXT logo is indeed a brilliant piece of design. It
exemplifies all of Rand’s four rules of design–including the last one:
“Simplicity is not the goal. It is the by-product of a good idea and
modest expectations.”
But in the end, the brand didn’t make
the company. For Jobs, Rand’s first rule of design–remember the Rolling
Stones?–was playing out in dramatic fashion when he gave this
interview. His company was on the ropes and was being forced to abandon
the hardware business entirely–a process that his biographers say crushed his soul. And thus, the cool logo Rand had created became a synonym with the fall of a founder and the failure of the overpriced, underpowered computers
he tried to sell to universities all over the world. Sure, Apple bought
NeXT and its software became the heart of every Mac, iPhone, iPad, and
Apple Watch, but the company failed as such.
The logo, archived at MoMA, was beautiful and striking. But ultimately useless. And that’s perhaps the third and most important takeaway from this interview: Don’t expect your brand design to make your company or product better. It won’t, so don’t obsess over it. Sure, it’s important to put serious thought into it, and for it to feel right. But if your company fails, it won’t matter. If it does succeed, you can use your billions of dollars to perfect it down to the last pixel.
The logo, archived at MoMA, was beautiful and striking. But ultimately useless. And that’s perhaps the third and most important takeaway from this interview: Don’t expect your brand design to make your company or product better. It won’t, so don’t obsess over it. Sure, it’s important to put serious thought into it, and for it to feel right. But if your company fails, it won’t matter. If it does succeed, you can use your billions of dollars to perfect it down to the last pixel.
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